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Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: a systematic review

Miller, K.J., et al., Effectiveness and feasibility of virtual reality and gaming system use at home by older adults for enabling physical activity to improve health-related domains: a systematic review. 2014,

2014 -

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Acción comunitaria, Autonomía personal, Dependencia, Efectos, Ejercicio físico, Enfermedad, Evaluación de servicios, Innovaciones, Juegos, Literatura científica, Nuevas tecnologías, Personas mayores, Prevención, Resultados, Salud.

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